This is a simple but entertaining shark game that I created with a group for a college course. It implements Photon PUN multiplayer and MLAgents for Unity.  It uses the standard user input control scheme "WASD" and Spacebar to restart the game. The player(s) control the shark and the objective is to  amass kills. If you reach 50 kills you win and the game is over.  You earn 1 point for each kill and you lose 1 point for each swimmer agent that reaches the opposite side of the pool and escapes.